Eu4 trade steering. A vehicle’s steering system is made up of the steering ...

May 28, 2023 · Europa Universalis IV. Ste

Malacca seems like the best initially, since it has the most value, has the highest development provinces to colonize, and most trade in the region flows through it. But it also has the most competition. The Philippines and Moluccas would be the easiest to dominate, with high-value, isolated nations to conquer there.Dont worry and yes. You transfer trade with one of your merchants. Trade in Eu4 only travels one way, meaning you can't transfer trade from genoa back to alexandria, but you can transfer trade from say, aden upstream.. The way trade power works in EU4 is funny, in the sense that you get tradepower in nodes downstream from the one you dominate, …A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. ... So if you were playing your game with the goal of maximizing trade steering, you could end up getting 263% or temporarily 283% trade steering. You may be able to theoretically achieve higher through tag ...I made an attempt to show how the trade works in EU4. This is a very basic guide which will explain all the mechanics that are involved in trading. ... is saying how if you don't have a merchant in a trade node your trade power will just be shared to the other countries steering trade in the node and you will not transfer anything by yourself ...But it is probably easier to fulfill the mission by getting more trade power for your privateers. For example by: * sending more light ships to privateer. * adding a flagship to the privateering fleet with the "Spare Jolly Roger" modification (+25% privateering efficiency) * adding a flagship to the privateering fleet with the "Trade Route Map ...Go to eu4 r/eu4. r/eu4. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. ... Looking at his map, it looks like other competitors exist and have an interest in steering to the Antwerpen trade node (including from routes not on his trading path). ...Mercantilism is super good because it makes ALL of your provinces have more TP, which means buckets of ducats. Trade steering allows you to move money from other trade nodes to your capital node, where you automatically collect the ducats. I think collecting outside your capital decreases your Trade Efficiency, which means you get less money ...Mercantilism is super good because it makes ALL of your provinces have more TP, which means buckets of ducats. Trade steering allows you to move money from other trade nodes to your capital node, where you automatically collect the ducats. I think collecting outside your capital decreases your Trade Efficiency, which means you get less money ...Alternatively, Asian and Indian countries with strong navies and trade steering may be able to push trade across the Indian Ocean to Zanzibar and collect trade there, eventually steering trade south from the Gulf of Aden as well.Go to eu4 r/eu4 • by ... Trade steering is very iffy as you NEED to make sure no one steals from your trade stream while making sure the nodes have a merchant steering. Even then, 25% trade steering will only at most offer 1% extra trade value per steer. (when there's only 5% base trade steering, and additional trade steering % modifiers and ...Go to eu4 r/eu4 • by ... One nation is stealing a tonne of my trade by steering it away from me to the north. I don't currently have a merchant to place in the node to guide it back down to me, so my option were to eliminate the nation or make it steer trade to me. Turned out it would do so diplomatically if I just gave them an alliance.Jan 20, 2024. —. by. Rudi. in EU4 Tutorials. Welcome to the captivating world of Europa Universalis IV, a grand stage where history and strategy intertwine magnificently! Today, we embark on a remarkable journey with Sweden, a nation poised at the brink of becoming a dominant power in Northern Europe. Prepare to dive into the heart of the ...Overall, controlling provinces, building structures, protecting trade, and steering trade are all key strategies for increasing your trade power in a node in EU4. Steer Trade Trade steering is how it sounds, move the trade power from a node in the direction of your choosing.Naval force limit decreased dramatically from 1607 to 1110. Looking at Coromandel, local trade value increased from 42 to 53 thanks to the extra goods produced. Incoming trade value was roughly equal. While some percentage of trade power decreased such that some extra value leaked, total exports rose from 81 to 90.Every Province does produce some base value of goods dependent on development and manufacturies. This gets multiplied by +xx% goods produced. The goods produced from all provinces in a node multiplied with its price is called trade value. Each time you route this trade value through another node it gets multiplied by trade steering (up to 5 times).Oman. Become a merchant republic, take over Zanzibar, make it your capital and main trade port, funnel all the Indian Ocean's trade into it due to Oman's supreme steering bonuses, become economic hegemon surprisingly easily. Extremely fun game. The biggest challenges is gaining a foothold in India, and defeating Kilwa, who always blobs ...Users share their understanding and experience of Trade Steering, a mechanic that affects the value and direction of trade in Europa Universalis 4. Learn how Trade Steering works, how to use it effectively, and what are the limitations and alternatives.2. In the Trade map mode, go to your capital (hotkey: "Home"). The trade node that it belongs to is your main source of trade income. Click to Open Its Trade Node UI. 3. Click on a trade node's icon (the bigger one with the numbers) to open its UI. The top of it will show its connected trade nodes.Steering bonus will work as long as a merchant is there doing the steer, doesn't matter if it's you, your vassal, or your enemies. This is the one that boosts 5/2.5/1.25/0.62% trade value for having 1/2/3/4/5 merchants of different nations steering, and amplified by trade steering modifier from the merchant's nation.A coastal province has +25% trade power, a trade company province has +100% trade power, and a trade power building has +50/+100/+125% trade power; when combined with other trade power modifiers, a nation that grabs and develops a few centres of trade in a trade node will get the majority of trade power with a minority of investment, letting ...An EU4 Trade Guide explaining how Trade works in Europa universalis 4. Trade in Europa Universalis 4 is a mix of eu4 trade value eu4 trade power all put in y...Trade Steering is the sole rwason 1M income is even possible. It creates added value for each node in the trade route. Also tradw steering bonus is lvl3 TC improvement, it means you can still get lvl2 ones like goods produced you mentioned. In the video I increased my income from 300k to 1M by getting 150% extra trade steering.Europa Universalis 4 Wiki Active Wikis Age of Wonders 4 Empire of Sin Cities: Skylines Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3Protecting Trade Fleets and Leaders. bman1234. Dec 11, 2013. Jump to latest Follow Reply. Is there any financial benefit to recruiting and maintaining a leader (admiral or explorer) for light ship fleets assigned to protecting trade?1. Award. toolkitxx. • 6 yr. ago. Keep your ships together and fill one node after the other. There is something called trade steering which will increase with time and power in a single node. A very often overlooked thing with trade ships is the navy tradition. You need roughly 50%-100% of your force limit in light ships to actually gain ...Transfer Trade Power: Half of the defeated trade power in every node where they are present now belong to you. Steer Trade: The defeated country is forced to steer all their trade power towards your Trade Capital instead of transferring it or collecting elsewhere. I would probably choose Steer Trade if I were you.Europa Universalis IV. Trade for Dummies - building marketplaces. Thread starter cleansingL1ght; Start date Apr 6, 2020; Jump to latest Follow Reply Menu We have ... Also, most often you want to be sure you are steering trade back to your home node, rather than collecting in other nodes. Toggle signature. 1632 - The Ring of Fire ...7,761 24 73 114. Add a comment. 4 Answers. Sorted by: 30. +50. Trade steering is used for two primary purposes. To move trade from areas where you have …Early light ships provide 3 trade power each, and later Frigates provide 5 each. What's the total trade power in the node? If you can muster 5-10 times the trade power of the second highest, then you should basically monopolize the income from that node. So far in my game, the AI does not play a strong trade game.TIL trade steering also increases trade value after 2.6k hrs in the game. Tip. Strictly speaking not "today", but I recently discovered that "Trade steering" also increases trade value by (5%* (Trade steering/100)) in addition to giving trade power a multiplier. To be fair, the modifier is still of lesser significance in the grander scheme of ...The base Trade Power given by LSs or Provinces or Caravan Power is multiplied by your Trade Power modifiers. So the higher the modifiers, the better is the return from LSs. The modifiers can be changed by ideas and policies, and change if you are the dominant nation in a given trade node in terms of provinces (domestic trade node) or not ...vvvasiMay 8, 2024. TBD. Europa Universalis IV: Winds of Change is now available! vvvasiMay 8, 2024. From the waterways of Tenochtitlan to the canals of Venice, from the Holy Roman Empire to the... EU4: 1.37.1 Patch is now LIVE! Checksum [c051] - Not For Problem Reports! vvvasiMay 8, 2024.Collecting trade (outside of your primary node) gives you a 50% penalty in that node and prevents you from recieving the bonus trade power from steering trade (but MIGHT be overall more valuable depending on the exact cirumstances). Collecting trade in your primary tradenode with an active merchant gives you a +10% to collected income, though ...According to the first rule, 50% of trade value must stay in the node (10d) and 50 % (also 10d) must go downstream. According two rule two 100% of the trade value will go to the other dowstream nations, because the hold 100% of trade power used to stearing. As you see, you get 0d out of there, while holding 25% of trade power.It is always, worth the try. I general I don't consider ship trade power modifiers to be that useful. But how far can you get with national ideas, idea groups and policies? 2. Award. Is it a good idea to stack ship trade power modifiers so that you can get a lot of trade power without the need of having many owned provinces in the….Where 0 is the home node, 2 the colonies, and 1 an intermediate node, and these values are after trade ships have been used and with the trade steering bonus of 30% added. If you used 2 merchants to steer from 2 and 1 you would end up with 0.8(0.7 * 60 + 30) = 57.6 + a few % boost from steering.Aug 4, 2017 ... ... Trade) Trade Power Trade Value Caravans Please like and subscribe to this channel if you enjoyed this tutorial for Europa Universalis IV (EU4) ...I really don't understand trade ships. I have a lot of time in eu4, and I have a vague idea of how the trade system works, but i just dont understand light ships. If I tell them to protect trade in an area, then look at my trade income, and it seems like it hardly makes any difference, and even when it does it does not cover the maintenance costs.Television. Celebrity. r/eu4. r/eu4. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. MembersOnline. •. [deleted] [EU4] An in depth guide to trade - a very good trade overview made by Reman's Paradox.Combine that with +290% trade income and you get 312.19 ducats from 10 ducats in Canton. This is how people get such massive numbers from trade. Bonus trade steering, bonus income, and long chains make for an absurd amount of potential money.Trade efficiency is the better choice, in pretty much all situations (and definitely overall). Trade efficiency is a simple modifier on how much money you collect from trade. 10% more trade efficiency = 10% more money from trade (it's additive though, so the more modifiers you get the less efficient it will be - though that only really happens ...This is one of the more complex (and hidden) features of EU4 trade. Knowing it is very important when dealing with trade. I'll try to explain it the way I understood. -Merchants increase the outgoing trade value from a node by a certain percentage. The base is 5% per merchant. So every merchant steering trade will increase the outgoing value by 5%.The more trade steering you stack and the more nodes you steer your trade through, the more money you’ll make. It can increase to ridiculous amounts. You can look up Zlewikk’s run when he stacked bonuses to obtain insane trade steering, and after conquering the world his income became +1 million ducats: click!I'm new to EU4, I've so far played maybe 30-40 hours and there's a lot to go off of, I'm fairly confident I understand how trade and trade steering works but I had a question to decide what I do with my current Spain game. I've conquered the entirety of the Bengal trade node and am now working my way into India proper. My question however is.Trade Range and Steering? I feel like I'm not fully capitalizing on my trade potential. I just send merchants to collect in my most profitable node and use light ships to protect trade. What is trade range and trade steering and how can I use them to increase trade revenue? This thread is archived. New comments cannot be posted and votes cannot ...Trade steering is a modifier that increases the value which merchants pull down stream which I believe is calculated in order of tag order so the first tag applies their bonus then the next tags. If 5 merchants are pulling trade and your tag order is last then trade steering means nothing in that node.The best European trade goods are cloth, copper (early- to mid-game) and iron (mid- to late-game). Due to price events cloth gets +35% price and iron gets +50% by endgame. Copper also has +50% price between military tech 7 and 18, and remains at +15% afterwards.Aug 16, 2013 · Trade steering is used for two primary purposes. To move trade from areas where you have low power to areas where you are dominant, and to move trade from a node to the node where your capital is to avoid taking a trade power penalty. Trade being pushed downstream occurs wihtout a merchant in nodes other than your capital, but you cannot change ...When merchants are steering in the node the outgoing trade value is distributed according to trade power among all nations who steer, meaning: If C steers in one direction and D in another direction 80% of the forwarded 50 ducats (40 ducats) go to C and 20% (10 ducats) to D.The Islamic nation of Malacca, situated at the tip of the Malayan peninsula, offers the player an excellent starting point on the way to controlling Indonesia and Indochina. Its idea group offers substantial bonuses to trade and naval effectiveness as well as a rare treat in the form of a free merchant. A skilled player should be able to fight ...The multiple merchant thing there doesn't say that trade steering effects this It does say that: The boost is modified by the country's trade steering: for example, if the first merchant's country has +20% trade steering the boost from the merchant will be increased to +6.0%. The cap of 5 is per node.My goal would be to get 4 main trade companies in India and direct all those beautiful shiny coins to Lubeck. Below on the screenshot map I marked all the necessary trade nodes that I would have to dominate + annexing Austria and taking few more provinces from Poland on the west. My idea groups are 1. Influence; 2. Defensive; 3. Innovative; 4.Really, without Courthouses, even a Territorial Core State with 50% Autonomy and 100% GC cost will beat a TC with 90% Autonomy (45% Production) and 50% GC cost. With Courthouses, a Territory with 10% Autonomy and 1% GC cost will beat a TC. So this is why streamers and minmaxers have been moving away with TCing everything ever since 1.30 GC change.There's a few scenarios that can happen: Multiple merchants are steering, but not all in the same direction - Steered trade is split in the directions, proportionaly to trade power. In picture 1 you have scenario 3). Both you and Mamluks steer, in different directions. Since you have more trade power, you steer more.Europa Universalis 4: Best Trade Nodes. Players of Europa Universalis 4 can secure their country's survival from 1444 to 1821 through surprising alliances and conquests. Investing in the right ...Trade steering is applied as a multiplicative bonus to trade power used for steering when determining which outgoing node trade is steered to. Additionally it is used to increase the trade value that a nation steers in a given direction.Ireland, Scotland, Norway, Britanny, and sometimes Mediterranean countries like Naples, Savoy, Florence, or Genoa can be played to colonize. You get fewer benefits from colonizing as medditeranean powers, though, since Spain blocks off the trade flowing into Seville and Valencia.kaiyl_kariashi 27 marca 2017 o 18:41. steering trade gives you a trade bonus in your collecting node (regardless of where it is, previously it had to feed into the node to get the bonus, but this was changed a few patches back). Collecting trade (outside of your primary node) gives you a 50% penalty in that node and prevents you from recieving ...Feb 16, 2024 · Overall, controlling provinces, building structures, protecting trade, and steering trade are all key strategies for increasing your trade power in a node in EU4. Steer Trade Trade steering is how it sounds, move the trade power from a node in the direction of your choosing.The event ID guide for Europa Universalis IV command event. Award. Favorite. Favorited. Unfavorite. Share. Created by. Butter Offline Category: Game Modes, Modding or ... 5 Years of +10% Trade Steering. ideagroups.1306 - 5 Years of +5% Heavy Ship Power. ideagroups.1307 - 5 Years of +5% Light Ship Power and 10% Trade Steering. ...#eu4 #europauniversalis4 TOP 5 Best Steering Trade Nodes you need to CONTROL in Europa Universalis 4Trade in Europa Universalis 4 is the source of great weal...Steering: 10 (trade value) * 0.76 (trade steering from navy tradition 40 applied to trade power, 98/128*100) * 1.07 (merchant bonus 5% * trade steering from navy tradition 40) = 8.19 steered to node B from node A. Then with the same formula we get 14.79 steered to C node.Question About Trade Steering I've read that using a merchant to steer trade increases that trade value in the next node by 5 % * (your trade steering effeciency) however I have 12 steering effec as holland and I only increase it's valu e by 1.40.EU4 Trade Power. Within Europa Universalis 4, the goal of trade is to direct trade to your home trade node and to collect it, without it being partitioned and siphoned by others. The primary method countries compete, is trade power. Trade power represents the percentage of ducats a country receives from a given trade node.R5: This map shows you the maximum number of trade steering actions you can make starting from a particular trade node. To navigate from a particular node, you just track to which direction a counter decreases by one. The base map is taken from Wiki. You can create a similar map by using a very simple algorithm. First, mark end-nodes as zero.Television. Celebrity. r/eu4. r/eu4. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. MembersOnline. •. [deleted] [EU4] An in depth guide to trade - a very good trade overview made by Reman's Paradox.Global Trade power is a boost all generated trade-power. Trade steering is just increases the weight your trade-power share has on directing the flow of trade. If you have 20% trade steering, then your trade-power share is increased by 20% with regard directing how much trade is pushed out of the node in the direction you want it to go (only ...HumanNeedsaHug • 2 yr. ago. Supposedly colonial nations used to go bankrupt to help the overlord in europe and India had a bigger economic boost on europe than the colonies did in comparison. So they made it so you get trade efficiency to get more out of india. You used to be able to get 300 ducats from trade by 1600 as england, now you can ...Aug 22, 2013 · Trade Steering - any way to stop it? hularuns. Aug 22, 2013. Jump to latest Follow Reply. So, I'm playing a Byzantium game; taken back the greek peninsula, and now I have decent trade power in both Constantinople trade node and Ragusa. I would...AFAIK, your trade capital node is automatically collected from. You can still send a merchant to collect from your main trade node, but it's only a small % increase and generally not worth it unless you have very poor options for trade steering. Usually just look at the trade map mode and send your merchants to a place where you have decent ...Oman. Become a merchant republic, take over Zanzibar, make it your capital and main trade port, funnel all the Indian Ocean's trade into it due to Oman's supreme steering bonuses, become economic hegemon surprisingly easily. Extremely fun game. The biggest challenges is gaining a foothold in India, and defeating Kilwa, who always blobs ...Trade Efficiency, easy choice. Trade Efficiency gives you both trade power and trade income. Trade Steering only affects which node trade is forwarded to, not what proportion of trade leaves the node. Consider that the Trade-Quality policy is the only Trade Efficiency bonus higher than 10%, while there are plenty of 20%+ Trade Steering bonuses. 5.A trade company is a collection of provinces in a trade company region that give the owner less tax, manpower, and sailors, but more trade power, trade goods (including production income) and naval force limit, than if the owner included them in states. Trade companies may be formed by any nation in any of the 63 trade company regions ...2. In the Trade map mode, go to your capital (hotkey: “Home”). The trade node that it belongs to is your main source of trade income. Click to Open Its Trade Node UI. 3. Click on a trade node’s icon (the bigger one with the numbers) to open its UI. The top of it will show its connected trade nodes.Europa Universalis 4 Wiki Active Wikis Age of Wonders 4 Empire of Sin Cities: Skylines Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3Trade Steering Peace Deal. I'm trying to understand the logic of AI merchant placing after I force a trade steering. Playing in Italy, if I defeat Tunis or Mamluks in a trade conflict, they steer from Tunis (or Alexandria, respectively) to Genoa. Perfect, just as I need. If I do the same with Castile or France, instead of steering from Seville ...Getting the highest trade income requires you to collect in the node where your main trade city is in. Switching it costs points, so I would rather keep collecting in Lisboa/Sevilla and increasing your trade power in the Ivory Coast by adding more light ships. You get an additional 10% bonus per trade mode you steer through.2. In the Trade map mode, go to your capital (hotkey: "Home"). The trade node that it belongs to is your main source of trade income. Click to Open Its Trade Node UI. 3. Click on a trade node's icon (the bigger one with the numbers) to open its UI. The top of it will show its connected trade nodes.The Islamic nation of Malacca, situated at the tip of the Malayan peninsula, offers the player an excellent starting point on the way to controlling Indonesia and Indochina. Its idea group offers substantial bonuses to trade and naval effectiveness as well as a rare treat in the form of a free merchant. A skilled player should be able to fight ...and you also gain +2.5% trade steering for each trade city (+2.5% from the trade league) which increase the value of outgoing trade when you steer trade for example if your merchant is first (determined by nation ID or if your nation is the only one steering trade) then your merchant will increase outgoing trade value by 5% but if you have +100 ...Thieving Bastard's Trade Mod. - Adds some trade routes and makes the map more logical. - Being England isn't an instant-win trade button anymore. HOORAY FOR MAYHEM! - Tries to remain as historically accurate as possible, still adding trade steering possibilities. - Fixed few bugs on the vanilla trade map. - If you absolutely hate some route in ...Go to eu4 r/eu4 • by ... Trade steering, trade efficiency, navy tradition (+ maybe decay) are the most important; trade power and light ship cost are worth having but not absolutely critical. I wouldn't take 100% trade-related ideas, but instead use some slots for sword/paper ideas to help you expand, and also to mitigate the unbalanced ideas ...So your gain would be 10 ducats. The trade value building would give you 10% more of what you have so assuming no other special modifiers, your value in the IC would increase by 5. So in the case of high competition, you do better with steering. If however you owned 90% of the node already, your relative gains would be minimal from steering ...Go to eu4 r/eu4 • by ... One nation is stealing a tonne of my trade by steering it away from me to the north. I don't currently have a merchant to place in the node to guide it back down to me, so my option were to eliminate the nation or make it steer trade to me. Turned out it would do so diplomatically if I just gave them an alliance.Feb 16, 2024 · Overall, controlling provinces, building structures, protecting trade, and steering trade are all key strategies for increasing your trade power in a node in EU4. Steer Trade Trade steering is how it sounds, move the trade power from a node in the direction of your choosing.How many merchants are trade steering along the way Trade steering value Lost trade value (collection/wrong direction) along the way D tends to vary from 0.5 to 3. Modifiers - a case study (Great Britain) The calculation becomes a lot more interesting when we take trade and modifiers into account.Trade Steering increases this value. If you have +50% Trade Steering the 12 ducats will transfer and be increased by that value meaning that English Channel will increase by 18 ducats. This is a very powerful buff if you transfer trade a long way as it is multiplied each node.The best way to evaluate things is to check your current trade income. Then assign the ships, wait for the next monthly tick (when the game recalculates things like trade), and compare the two values. Then send the ships to a different node and repeat the process until you find the most profitable result.Trade steering only does anything once you've consolidated multiple consecutive nodes and by that point your economy is beginning to snowball which makes it pretty winmore. Not to mention that it's only like +1.66% trade value per transfer which is really small.Dont worry and yes. You transfer trade with one of your merchants. Trade in Eu4 only travels one way, meaning you can't transfer trade from genoa back to alexandria, but you can transfer trade from say, aden upstream.. The way trade power works in EU4 is funny, in the sense that you get tradepower in nodes downstream from the one you dominate, …A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Members Online • ObeseNinjaX. ADMIN MOD Trade steering on land . Question As France I am trying to steer trade in Champagne node towards my home node in Genoa but no matter what I do I can't get the % of trade ...It has a value of 20 (16 in the node from provinces and 4g transferred from trade steering the previous node). You hold 50% trade power in the node, therefore you collect 10g in this node. Trading efficiency will act as a multiplier to this such as 10% or whatever, it is found on your trading tab. 3. Award.A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Members Online • yuje ... and you also gain +2.5% trade steering for each trade city (+2.5% from the trade league) which increase the value of outgoing trade when you steer trade for example if your merchant ...2. In the Trade map mode, go to your capital (hotkey: “Home”). The trade node that it belongs to is your main source of trade income. Click to Open Its Trade Node UI. 3. Click on a trade node’s icon (the bigger one with the numbers) to open its UI. The top of it will show its connected trade nodes.. Users share their understanding and experience of Trade StChangelog: · New: Dark mode, (in addition to the clas May 18, 2023 · Understanding the trade mechanic. jez9999. May 18, 2023. Jump to latest Follow Reply. I've watched tutorials and read the whole EU4 wiki page on trade, and honestly I still don't really fully "get" the EU4 trade mechanic.HRE transferring trade power and trade steering as Austria . ... but i noticed when playing as Austria tons of countries are willing to either transfer trade power to me or steer trade. Does anyone have a strategy to go about this? ... ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. You can see trade value leave other directions due to other natio So if England has 20% trade steering and 100 CTP in Bordeaux, forwarding trade to London will result in 120 CTP when calculating how much TV is moved towards their home node. (5) Embargoes: ... Now that light ships project trade power, EU4 finally succeeds in making naval bases around the world more important. If you manage to take Malta as ... Television. Celebrity. r/eu4. r/eu4. A place to share content, ask que...

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