Hoi4 best combat width. Jun 22, 2023 · An important part of designing a div...

Works quite alright. But for an experiment I switched over

Jan 27, 2022 · This is a longer video and it might not be terribly excitig, but we test all the (even) combat widths from 2 all the way to 50. We play as Germany and use pu...Jan 27, 2022 · This is a longer video and it might not be terribly excitig, but we test all the (even) combat widths from 2 all the way to 50. We play as Germany and use pu...Albion Online, the massively multiplayer online role-playing game (MMORPG) developed by Sandbox Interactive, offers players a dynamic and immersive gaming experience. One of the mo...Actual Combat Width Analysis: The terrain widths are currently designed as +25/+30/+35/+40. This means that the best combat width will also be of the same values. Its now more important to prioritize what terrain you are fighting in. That being said, there are still a large majority of plains+hills+desert in the world.Yes that's the basics divisions should also be something that splits even with eighty. 40 is best for armour 20 for infantry. 2. Award. Trygolds. • 5 yr. ago. What unit your unit attacks is random. So 4 20 widths will hit 4 random enemy units defending. 2 40 width will concentrate there attack on only 2 defending units. 2.The American Civil War was a pivotal moment in history, shaping the nation and its people in profound ways. One invaluable resource for understanding the lives of Civil War veteran...Mass assault is the king of infantry spam. The -0.4 combat width is essentially a buff to all infantry combat stats minus org at the cost of more infantry equipment and manpower. The left path kind of goes back on the infantry spam and gives more tank bonuses, but if you are picking MA you don't have time for tanks.The base combat width is 120, so 20/40 and 30/60 are both good widths. I think 30/60 is superior because bigger divisions are more efficient provided you can afford enough to cover the entire front. (I use 60 for my infantry, marines, and armor divisions, and 30 for mountain, specops, air assault, etc.) It depends on the terrains but yea 20,30 ...27 and 42 are a noob trap imo. only place where 42 is good is forest and desert. 10-15-30-45 are the best attacking templates overall. you want 30-45 when you can for your tanks ( for better stats ) otherwise stick to 15 width imo. 10 width is nice but will cost a lot in support eq. Reply reply.Hearts Of Iron 4: Best Combat Widths Combat width plays a major role in how battles are conducted in Hearts of Iron 4. These examples are great for a variety of terrains.The green cells indicate that little combat width is wasted in a terrain for a particular width, yellow indicates that a moderate amount is wasted while orange shoes that a lot is wasted. Red indicates that one full division can’t even fit without exceeding combat width. I like this! I usually go for 27 width infantry divisions with 9 ...The base combat width is 120, so 20/40 and 30/60 are both good widths. I think 30/60 is superior because bigger divisions are more efficient provided you can afford enough to cover the entire front. (I use 60 for my infantry, marines, and armor divisions, and 30 for mountain, specops, air assault, etc.) It depends on the terrains but yea 20,30 ...The best takeaway from combat width is that combat in HoI4 is not about having an absolute shit ton of divisions, it's about having enough divisions, and making those as good as possible. This is why modifiers like Air Superiority, Generals, Terrain, Land Doctrine are very important. They go outside the combat width and make your units better ...Australia is close to 2,500 miles wide between its eastern and western extremities. Australia’s difference between total length and width is only about 200 miles. The entire land a...This means that you can create one of the huge 40 combat width divisions that should be able to hold anyone back with some entrenchment and forts. Here is the best defensive division template in HOI4 for major powers in the close to 1940, such as the USSR against Germany: 4 Infantry + 1 Artillery; 4 Infantry + 1 Anti-Tank ArtilleryAre you in the market for a new gas cooker but limited on kitchen space? Look no further than gas cookers with a width of 55cm. These compact appliances are perfect for small space...Name of video: THIS is META of Combat Width - HOI4 No Step Back Combat Width Guide What I am missing is a more practical application of the unit sizes. Prior to all the combat width changes, I built 40 width divisions and did quite well as long as I had a high level of logistics.406K subscribers in the hoi4 community. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by…GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Crypto. Cardano Dogecoin Algorand Bitcoin Litecoin Basic Attention Token Bitcoin Cash. More Topics. Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, ... r/hoi4 • Combat Width Meta after AAT, improved calculation ...My Patreon: https://www.patreon.com/taureorChallenges playlist: https://www.youtube.com/playlist?list=PLO8ijwM5d5sjOitjc8bX9H22rkbtB2KUHToday we're testing w...Having an itchy scalp can be a major annoyance, and it can also be a sign of underlying scalp issues. Fortunately, there are a variety of shampoos available that can help soothe an...RBtheSkeptic. •. I've been trying to get 30 width for armor and a mix of 20 and 25 width for infantry. Reply. juhoalander. •. 12w, esp with superior fire power you can put arty and rocket arty support for cracy damage as there will be more of them for given width. Reply.I find that a single width isn't best anyway. For example, as USSR most of the terrain is forest or plains so a 22 width is good and doesn't do badly in hills but performs poorly in urban and marsh. So if I have an Urban strong point to defend I could add a single 40 width with heavy tank to act as the lynch pin of the defence.Outlier Inefficient Combat Widths: 7, 11, 13, 15, 21-22, 25-26, 28-31, 42-43. The lower combat widths have more diversity, but the consequences of being inefficient here are lessened. Mid-range combat widths start seeing some favorites emerge, but there's still some decent choices throughout.This template is horrible. Org means nothing, get rid of all rows of infantry. Supply means nothing, get rid of supply company. Terrain penalties mean nothing, use heavy SPGs. Fill out template with more heavy SPG and add support super heavy SPG. And there you have it: The best template in the game. 311.“Digital safe-tea”, which uses a “choose your own adventure” format similar to those featured in the popular 80s books, lets players take on the personas of Goitse, Aisha, and Dami...5 Share. Sort by: eloiaro5. • 2 yr. ago. For defending: Low width (10,18), big numbers. This is because the units recover faster wheb they're breaked, manking that they csn return to defend the position faster. For attacking: Large width (28,44), low numbers. This is because they will deal more overall damage and more focused, important ...A few division consisting of mountaineers and a little bit of artillery should be enough. Keep an eye on the combat width of your units, I suggest 25 width so that at least up to three mountaineers division can fight at the same without penalties (mountains have a terrain width of 75 plus 25 for each additional tile you are attacking from). Reply.Provinces may be different sizes on the map but that doesn’t affect their “width” as far as combat goes. Like u/Sprint_ca said, the default width of combat is 80, but the effective width can be increased by involving additional flanking provinces. The attacker can control how many provinces are involved while the defender can’t (+40 width per flanking …30 width is good if you want to push plains, but honestly anything between 20 and 44 will work. No 42-44 and whatever that is divided by 2 is generally good enough for width, you won’t fit perfectly so don’t try to. About the only combat width I can say for sure is best is 25 for specifically mountaineers.1. Current Favorites. "This video covers division templates that will make your game much more enjoyable and easier to play for the Millennium dawn hoi4 mod. The 1.9 update is the latest and largest update to date for md and has dramatically changes military yet again. This guide covers some general tips, advise, but at its core gives you ...Jun 14, 2016 · So to try to answer. The line is 80. If you have 10 divisions at 20 each, you can fit 4 divisions (20 x 4 = 80 width) on the line at any time. So 4 on the line, 6 in reserve. If you have 40 width (and 10 divisions) you will only be able to get 2 divisions on the line with 8 in reserve. Without seeing makeup I think in terms of pure combat stats ...Yes that's the basics divisions should also be something that splits even with eighty. 40 is best for armour 20 for infantry. 2. Award. Trygolds. • 5 yr. ago. What unit your unit attacks is random. So 4 20 widths will hit 4 random enemy units defending. 2 40 width will concentrate there attack on only 2 defending units. 2.20 Width for Infantry, 40 Width for Tanks. For Infantry just watch any video made by Bitt3rSteal and Tommykay. Just put another infantry then shovels, artillery and anti-air. I am aware of the old meta and both those youtubers/streamers, I have over 1000 hours but I am wondering what the new meta of combat width is."The northern Muslim leaders want to prevent a situation where one day, a woman will lead the army and give orders to men.” *Updated with Nigeria defense HQ denial Nigeria has look...When it comes to the efficient and safe operation of trains, track width measurement is a critical aspect that cannot be overlooked. A train gauge chart is a valuable tool that hel...Each terrain has a specific combat width (for example 60 for forests) and when your divisions fight they “fit in” that width. If they exceed it then exceeding divisions will be unable to fight and will instead sit in reserve. Combat width limits the amount of divisions that can fight at the same time. Make sure you design divisions with ...Support AA is identical in stats to mainline AA except for combat width. Everything except MBT and Engineers has an AA stat, just like Millenium Dawn. Same-year AA has enough air attack to beat ATK Helicopters, Light Jets, and CAS, but not Multi-Role, Strike Fighters, or Strategic Bombers (yes, these have ground attack now, and the 2015 models ...Combat Width-> How much space the unit takes on the battlefield. A typical fight has 80 combat width, thus you could fit 8 units of 10, 4 units of 20, 2 units of 40 or 1 unit of 80. ... - Best support are recon, artillery and trenches. As for tank divisions: - 20 width 6/4 tanks/motorized divisions for attack (can be either light, medium or ...I think that changed together with the Overstacking penalty reduction from 2 per combat width to 1,5 per combat width. Might have to check again in the files though. Even if that restriction were still in place though, it'd only help mountain tiles. 16,5% of base width is still enough for 18w divs to overcap marsh (12,87 overcap allowed, 5 18w ...The combat width meta has drastically changed after the release of Arms Against Tyranny. You may have remembered the old combat width meta (21w and …If you attack the province from 3 different provinces then the width will be 120 (80+20+20). The combat width of the units is the sum of the width of their combat battalions. For example a simple 1936 infantry divisions made of 2 regiments 3 infantry battalion each will have a combat width of 12 (6*2 since infantry has a width of 2).1. Current Favorites. "This video covers division templates that will make your game much more enjoyable and easier to play for the Millennium dawn hoi4 mod. The 1.9 update is the latest and largest update to date for md and has dramatically changes military yet again. This guide covers some general tips, advise, but at its core gives you ...Arguably the most important part of an HOI4 military, most of the game’s combat mechanics revolve around divisions slugging it out with their evil counterparts on the opposing side. COMBAT WIDTH. The main distinguishing feature between any two divisions is their makeup in the Division Designer.15 is again the best size out of the smaller ones, while the best mid-tier-size is no longer 32, but 31. The larger range of good sizes is now 39 to 43. Obviously there are some combat widths that are debatable (basically the entire mid tier), but there are some that really are better than most regardless from what angle you view it: 15 and 41-43.Question. Combat width can vary by terrain type. - gave forest provinces new width of 84 and reinforce width of 42. - gave jungle provinces new width of 84 and reinforce width of 42. - gave marsh provinces new width of 78 and reinforce width of 26. - gave urban provinces new width of 96 and reinforce width of 32.Jun 22, 2023 · An important part of designing a division template in HOI4 is the combat width. It determines how many of your units can enter the fight at once. The lower the combat width of the division, the more iterations of it can join the fight, and vice versa. Depending on the terrain, the combat width may alter drastically.Ever since NSB, I've seen all sorts of combat widths thrown around for general units like Inf and Tanks (obv Mountaineers and Marines have their own combat widths). I've seen 42 and 21 mixes, 30 width all around, and even 20 and 40 mixes.Since plains are the easiest areas to push with tanks, make your tanks 30 width. Unless you know you're only going to be fighting in one specific terrain type, any combat width from 10-30 is fine for infantry. Small with engineers for holding the line cheaply, big with loads of artillery if you're pushing with them. 7.Learn how to choose the best combat width for your divisions in Hearts of Iron 4 based on your strategy and situation. Compare the pros and cons of 10, 15, 25, …Province widths now range from 75 to 96. Plains have a new base combat width of 90, while Mountains have a new combat width of 75. Most of these widths will not divide into each other easily, hopefully moving the ideal width away from multiples of 10. Urban provinces are now the “widest” with a width of 96.The 40 width has 500 soft attack and 700 defense. Each of the 10 widths have 100 soft attack and 200 defense. Some people believe what happens is the 40 width division attacks one of the enemy divisions. He does damage equal to 10% of soft attack countered by defense, or (200*.1)= 20, plus 40% of soft attack not countered by defense ( (500-200 ...Works quite alright. But for an experiment I switched over to a 6/1 (15 width) for my last playthrough. The scenario is a 1939 Soviet Union start. One of my favorite scenarios in the game actually. Off the bat the 6/1 15 widths did fine on the defensive. I think even better than my 9-1s usually do. I didn’t fallback and hide behind the river ...it changed along with nsb. There isn't really a standard combat width anymore but 21 (9-1) or 30 (9-4) works well. The most important thing though is good CAS damage, as long as you have good bombers you don't really need to worry about specific templates. Personally, I use 15 width for my infantry divisons (6-1), then again, I suck at the game ...To copy directly from the previous link, these are the bonuses a 10 Width has over a 20 Width: Stat Two 10 Width % compared to One 20 Width HP 1.03% Organization 79% Soft Attack 41.45% Hard Attack 17.58% …20 width. Combat Robots: 20 or 40 width (6/12 combat robot and 1/2 support robot unit) divisions with demolitions, recon, fireteam, dogs, and anti-tank. Used for offense. 20 width 40 width. Support Robots: 20 width (10 support robot) divisions with demolitions, recon, fireteam, dogs, and anti-tank. I use them more for defensive than offensive ...The American Civil War was a pivotal moment in history, shaping the nation and its people in profound ways. One invaluable resource for understanding the lives of Civil War veteran...Nobody's responded to this post yet. Add your thoughts and get the conversation going. If we take the reinforce width we've 35+30+35+30+25+25+35+40 that /8 makes 31.875, so let's say 30. The "good for everything on average" width is….So a combat width is 80 units wide if we're talking two opposing units fighting from one state to another, it can get wider if you have units attacking from other surrounding states but typically it's 80. 20 width tends to be the all around best choice for most countries since its not too taxing on resources/man power with good division ...Depends on your goals, the width is 90/45 so ideally 45w but the problem is supply usage. Your best chance is probably with marines more then tanks, but with tank I'd go 45 or use the 42 you were using for France. If you have transport planes giving supply it can be huge so make sure to build airfields as needed. 1.The combat with of forest is 84/42 and from plains it's 90/45. Infantry. If you divide the 42 into 2, you will get 21 width. This will be the optimal combat width for forest. With 21w divisions, you will have 4 of them in combat with 2 of them in the reinforce width (kicks in when you get attacked form multiple sides).. The default width of a combat is 80. It is increased by 40 foI created an easy-to-use combat width sim In each battle 40 do 20+20x4=100 each damage. While 20 do 20 damage each. 200 vs 80. Unless they stack, in which case it’s. 20+60x4=260 vs 40+40x4=200. But the relative probability of attack stack is. 1/4 vs 1/8. So it averages to. …Ever since NSB, I've seen all sorts of combat widths thrown around for general units like Inf and Tanks (obv Mountaineers and Marines have their own combat widths). I've seen 42 and 21 mixes, 30 width all around, and even 20 and 40 mixes. Many experienced players also suggest 10- Anything between 10-20 works great, i like the cheap 6-1 infantry to hold lines and they do work with air. Bigger infantry id go for 24width (24/25 r the good widths in the 20s) 9-2s, and even bigger you can go for 35/36 to be optimal. For Tanks I like to do 30width, 10 Tanks 5 Motorized/Mechanized. Aug 1, 2020 · The efficient multiples are 30, 20, and 15, 12...

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